


The Princess is able to float for a bit after her jump, making her not only a good pick for new players to help them better safely land but also giving her more horizontal range than Luigi. Luigi manages to have the highest jump of them all, able to reach areas the others might have to work more to get to, but jump height doesn’t necessarily make him the best jumper.

While every stage can be beaten by any character, each of the four heroes plays a bit differently. With each new level you enter in this platforming adventure, you are given a choice of the four characters for who you will be playing as. Waking up before he can assist, Mario and his friends later come across a cave with a similar staircase to the one in his dream, and sure enough, scaling it takes them back into the land of dreams where now Mario, his brother Luigi, Princess Toadstool, and her mushroom-headed servant Toad can now all work together to save the people of Subcon from Wart’s evil forces. One day while sleeping, Mario has a dream of climbing a staircase and entering Subcon, a world of dreams whose peaceful inhabitants have been subjugated by the frog king Wart. 2 ends up keeping the dream focus in its plot. Since the game is mostly a visual reskinning of the original title, Super Mario Bros. but they also indirectly lead to many characters and concepts becoming iconic parts of the Super Mario Bros. The main characters were swapped out for recognizable faces from the Mario series and the 2D platformer was released to Americans with its new title, and thanks to that interesting business decision, not only did America end up getting the better sequel to Super Mario Bros. Their choice: a game called Yume Kōjō: Doki Doki Panic, a game meant to tie into a 1987 technology festival that used dreams and masks as thematic elements. While America would one day get that game under the title Super Mario Bros.: The Lost Levels, Nintendo of America instead decided to retool a different game and release it in 1988 as Super Mario Bros. 2 in Japan though, they found a game that was not only much harder than the original, but it wasn’t very good either. When they did take a look at the game called Super Mario Bros. game helped the Nintendo Entertainment System achieve a massive foothold in the U.S., it was no surprise the American branch of Nintendo was eager to release a sequel to keep riding the wave of popularity.

2 was not originally the sequel to the NES smash hit but an entirely different game. One of the most often repeated pieces of video game trivia is that the game America received under the name Super Mario Bros.
